A new kind of healthcare technology company making good with games.
We use our knowledge of game design psychology and the latest technologies to make engaging experiences that your users and patients will love.
Who do we do that for?
We're working with: clinicians, academics, CCGs and progressive CIOs.
We're a team of developers, artists, animators and musicians that have developed over 200 console and mobile games such as Burnout, Grand Theft Auto, Guitar Hero and Second Life.
We use our 30+ years' experience in games – from UI and UX design, character and story design, through to development across all the platforms you're going to need – to provide compelling, visually attractive applications that engage with your patients and users.
We ensure that the precious concept you've spent your time and budget on designing, developing and marketing, produces an app that gets used, and used repeatedly.
Patients First: The benefit to you, your users and your patients.
Games are often seen as public enemy number one. We're aiming to reverse that perception, by working with health care professionals to build games and applications that do better.
Games have huge social benefits – building communities and real-life human interaction. They don't have to involve competing against each other – players can cooperate towards a common goal.
We use games as a way to educate and deliver a message, or behaviour, in a fun way that health professionals, customers and patients will remember.
We use games and the psychology behind them to help users to feel happier and healthier — mentally and physically.
We're making good with games.